There are plenty of other smaller rules here that apply to how you handle permanents, but main idea is that the opponent might attack what they think is a simple 2/2 creature that is actually disguised as a much more powerful force, like Bayek of Siwa dealing an unexpected 6 damage
Mutant Menace also features the rad counter, another new mechanic that perfectly fits Fallout
After November Black Friday sales/promos recently, I have taken a good 1-2 months away from the hobby in terms of buying cards
Despite this, its resilience and supportive abilities make it a valuable asset in both in-game and competitive play
By understanding GSM, you're better equipped to choose the right stock for your custom deck's purpose and audience
Not only are these potent threats, but they each give your ENTIRE flying army +1/+1